Showing posts with label Warhammer Underworlds. Show all posts
Showing posts with label Warhammer Underworlds. Show all posts

Thursday, 8 July 2021

Hargoth’s Hog Mountain Boyz - Ironjawz Adventurers of Ghur - part 1


I have finished Morgok's Krushas, from Warhammer Underworlds Beastgrave.

I renamed them to use them in Warcry / AoS as my own characters, so they will be "normal" Ironjawz Brutes on my table. I made a few very small changes to them as I was building them - nothing that changes their appearance significantly but enough that I am much happier with them.







I spent a fair bit of time looking at this David Gallagher illustration (from the first page of the Warhammer Fantasy Battle 8th edition Orcs and Goblins Army Book) as a reference, as I wanted to paint these orruks in a "traditional" colour scheme. I'm not sure I have really achieved that aim though.


I have also been repainting my Ironjawz Ardboyz to go with them. 

I originally painted them with muted olive-green skin and all their armour was a flat red. 

I have re-done their skin to match all the rest of my orruks and switched about half their armour to gunmetal. I added an extra an extra orange highlight to the red armour.










The whole warband so far (I still have more models ready to paint, including 2 more Brutes and a banner and drummer for the Ardboys):



Thursday, 2 January 2020

2019 - Campaigns and Projects

Everyone seems to do a look back at the year in December but I can never find the time. So I'm doing mine in January! I'm going to focus on the three narrative campaigns we played over the course of 2019. These games were mostly played by Viktor, David and myself, with a few appearance from Rob. They were all squeezed into our lunch breaks, with a few games split over two or three sessions (we are very lucky to be able to leave games set up in Viktor's gaming room!).

Spellbreakers at Realm’s Edge

January - April

An Age of Sigmar Skirmish / Malign Sorcery campaign, after the Necroquake, of bounty-hunting wizards chasing down and capturing Endless Spells at the wilder edges of the Mortal Realms. It spanned locations in several Mortal Realms over the course of about twelve weeks.








Ferrugo Pass: Tor Megiddo

May to July

A narrative play Kill Team campaign set on the post-apocalyptic desert world. Anomaly Protocol, The Stash Riders, The Disciples of the Black and The Purebred journeyed across the Red Wastes, to investigate the rumours that the Ferrugo Pass was the domain of half a dozen Tors: Ranged in size from the walking colossi to some that were the size of cities. They all coveted the Tors for the wealth and power that controlling even one such legendary god-machine could bring.







Interlude

July to September

We played assorted non-campaign Kill Team, Warcry, and Underworlds games while members of the group were only sporadically available due to summer holidays. I only actually recorded one of these games:




Shadows of Commorragh

September to December

A "Xenos28" narrative play Kill Team campaign with (nearly) all Drukhari warbands. The campaign was a dark fairy tale of the wretched Low Commorragh warbands that were used as pawns by Daisan Verkosian, Drachon of the Dying Sun, and Lady Anielyn, Succubus of the Blade Denied, in their shadow war of betrayal and revenge.






2020 and beyond!


At present we have plans for two projects this year, both set in The Harrowmark:
  • The Harrowmark Twisted Oak - A Warcry Campaign
    Our warbands will venture into the unknown, yet familiar, dark of the endless forests. We will be using Warcry this time, with a few house rules - mostly around Campaign Quests that will be tailored for warbands exploring the Harrowmark.
  • Dark Skies Over The Harrowmark
    A handful of ramshackle sky-ships will be duelling in the stormy skies over the endless malignant forests of the Harrowmark. It is very much influenced by John Blanche's Voodoo Forest book and a couple of his older paintings.
We have also talked about a more "traditional" Inq28 style campaign, based on Psychic Awakening: Keeping Order and a Daemon-based game that may be set on a Crone World (Kill Team) or maybe in the Mortal Realms (Warcry). But I don't know when either will fit into the calendar, as four campaigns in a year feels a bit too ambitious for us!

Wednesday, 8 May 2019

The Graveroot Wargrove, Part 5

We sing the Spirit Song for the dead.
We stalk the Spirit Paths of the Harrowmark.
We reap the bitter harvest of tears and bones.

We hunt those who would despoil the forest.
We protect the ancient secret that lies hidden beneath it.
We are living vengeance in the land of the dead.

~ 🙐 ~

Nyghtshade - Thornwych with Briar Staff


Mandragora - Tree-Revenant with Revenant Bow


Daturast - Tree-Revenant with Protector Glaive



Lycianthes - Tree-Revenant with Enchanted Greatblade



The Graveroot so far:

Tuesday, 7 May 2019

The Graveroot Wargrove, Part 4

In the darkness of the forest the silence was broken by the high-pitched laughter of Moonclan Gitz. Their cackling could be heard for miles. The crashing noises, from the Rockgut Troggoth that accompanied them, carried nearly as far. They capered and scuttled through the Harrowmark forests around their Dankwood lurklair in the wake of the Troggoth as it ploughed through the dead undergrowth, forming a trampled pathway with brute-force and ignorance.

A shadow beneath a tree flickered and moved slightly.

None of the grots noticed.

The dark shape re-appeared beneath a different tree, close to the grot at the back of the procession. The unlucky grot barely made any noise as he disappeared into the shadows.

The next grot made a small muffled squeak as he was taken. The grot ahead of him turned round to see why and froze in his tracks as he saw there was no-one behind him. His eyes widened with terror as an arm reached out and grabbed him, and clamped over his mouth. He didn't make a sound as the enchanted blade slit his throat.

Then the trees around the remaining dozen Moonclan exploded into movement. Arrows slammed into the grots and a dozen aethereal reaper's scythes lashed at the Trog, who pitched forward into a briar with a crash and laid still. The grots panicked and screamed, fleeing in all directions. Glaives and swords flashed through the air and quickly cut them down as they ran.

The darkness of the forest was silent again.

~ 🙐 ~

Even though I told myself I wouldn't, I picked up the Warhammer Underworlds: Nightvault warband Ylthari's Guardians last week. The forthcoming Looncurse box has made me return to thinking about (and working on) my Harrowmark Sylvanth skirmish force, and since that box includes a lot of Tree-Revenants I felt like adding these lovely and unique models to my wargrove. Unlike my previous Underworlds warbands I will not be keeping them as the named characters from Underworlds. I will be using them as characters I am creating.

I kept the animal-skull theme that I started with my Kurnoth Hunter and Branchwych and replaced all of their heads. They are already nearly painted, in the same scheme as the others, but with an extra wash of Coelia Greenshade over their hair.

Daturast - Tree-Revenant with Protector Glaive
Lycianthes - Tree-Revenant with Enchanted Greatblade

Mandragora - Tree-Revenant with Revenant Bow
Nyghtshade - Thornwych with Briar Staff


Tuesday, 8 January 2019

The Mushloonz - part 2 - Zarbag's Gitz

After Bolet Ghosteater parted ways with the Rotmoons he continued his search for potent mushrooms in the gloomy forests of the Harrowmark. On his travels through the dark and tangled woods he started to encounter more and more Moonclan Grots with similar goals. Most of them came along with him as he seemed to know what he was doing. Before he knew it he had a warband of his own. They started calling themselves the Mushloonz and he just went along with it.

- 🍄 -

The Bad Moon spoke to me! Inevitably.... This is the start of my small (maybe!) Moonclan warband. I got the Warhammer Underworlds: Nighvault Moonclan warband when they first came out and I have been painting them very slowly between other projects since then. The Gloomspite Gitz announcements spurred me on to get them finished!



Bolet Ghosteater was already painted during Malign Portents but I have repainted his base-edge and his skin to match Zarbag's Gitz.


Zarbag the Shaman



Drizgit the armoured Squig Herder, Bonekrakka (the one with the bone between its teeth) and Gobbaluk, Cave Squigs.

Prog Da Netter and Snirk Sourtongue the Fanatic

Shootas Stikkit (arrow through hood), RedKap (mushroom hat) and Dibbz (shooting “blind”)

- 🍄 -

Viktor has very kindly given me 6 Moonclan Shootas (from the "Battle for Skull Pass" Warhammer Fantasy 7th edition starter box set).

Update 9th Jan: I have already assembled (with a few small additions of stalagmites and mushrooms on their bases), undercoated black and zenithal-sprayed them grey. I hope to start painting them very soon!

I found this git in my bits box, with no face. So I added a 40k Grot face and sculpted his hood around it.