Wednesday, 30 September 2020

Tor Megiddo "Grillet Box", part 3

Choking on the dirt and sand
Your former glories and all the stories
Dragged and washed with eager hands
But, oh oh your city lies in dust, my friend

- Siouxsie And The Banshees - Cities in Dust


My Tor Megiddo / Underhive "Grillet Box" is completed!

I might return to it to add a few more details later but I am calling it done for now. I have plans for a second which I will sketch up and share soon (and I definitely want to make eight in total, so they are the same area as a Kill Team board! But that is a long-term project. I'll take it one at a time for now...) but I have other things I need to work on for a while at least.

We have a few campaigns for various systems/settings sketched out (and a Warcry campaign paused that we started before lockdown, that we will pick up again as soon as we can) before we return to Tor Megiddo, so I have time to work on other projects then come back to this one.

Wednesday, 23 September 2020

Tor Megiddo "Grillet Box", part 2

I love this stage, when the undercoat and zenithal colour bring all the separate components together and for the first time it starts to look a little like it did in my head when I was planning it. 

Now comes a lot of dry-brushing, a few spot-colours (stencilled numbers and hazard stripes), a bit of sponging, then many many washes for rust/dust/filth weathering effects. Finally some details like computer screens and buttons.

And I definitely want to make 7 more of them to use them as a Kill Team board.


Update 27/09/2020: some colour!

For the "stencilled" number I googled "stencil 6" then stuck masking tape on my phone and traced the shape. I modified it a little to look more "industrial". I transferred the masking tape to a cutting board and used a scalpel to cut along the lines and lift out the waste parts. I added some more masking tape to strengthen the thinner parts and to make the whole mask wider to prevent over-spray.

I stuck the stencil onto the floor of the box then sprayed it lightly with Greyseer. When it was dry I peeled off the tape then tidied-up round the edges, and sponge-chipped, with Mechanicus Standard Grey. 

The yellow hazard stripes were painted freehand with Wraithbone then Nazdreg Yellow Contrast paint and the black stripes with Black Templar Contrast painted over the base grey colour.


Update 28/09/2020: Rust!

I dry-brushed Ushabti Bone all over the whole thing. 

When that was dry the sponging and washes started... I've used Mourfang Brown and Fireslayer Orange so far; both thinned down to about 1 part paint with 10 parts water (up to maybe parts water 20 in places!). I think it needs more layers of washing, with different shades of orange and brown, and maybe some Nuln Oil and Agrax Earthshade too.

There's still quite a lot of work to do but I'm really happy with where it's going!

Wednesday, 16 September 2020

Tor Megiddo "Grillet Box", part 1

So, after enjoying making my Great Oubliette "Grillet Box" I couldn't help myself and started an underhive one (for Tor Megiddo mainly but also maybe as a Space Hulk interior).

It will be another display-box style backdrop that hopefully might grow to become an interlocking, modular, 3D gaming board with built-in backdrops. I would need at least 4 of them for it to be a playable, probably more.

So far it has A4-sized foamcore card back and base (8.3”x11.7”), square foamcore card sides (8.3”x8.3”), with an open front and top. There are doors in the centre of the back and sides, at two levels; ground and 5” high, so that if/when I put two or more boxes together the doors will be back-to-back.

I'm going to texture and paint it as rusty underhive (or space hulk) styled interiors. If I do get round to making more I will give each one a slightly different "base colour" beneath the chipping, weathering, rust and dust.

Update 20th September 2020:
Build completed, textures going on!

Monday, 14 September 2020

The Great Oubliette of Shyish, part 6

An eerie silence settled upon the darkened street; a broken statue of Nagash lay in pieces on the flagstones ahead of the Cleavermaws. Mogrum advanced toward the grinning skeletal face, leering up from the ground. He was suddenly very conscious of the noise his boots made on the cracked paving. The rest of the crew looked around themselves warily, heavy pistols primed and cutlasses drawn.

This area of the Oubliette was riddled with shattered cells; broken doors, window bars bent and twisted. It seemed like all the prisoners had escaped from this portion of the underworld when the Necroquake had broken it open. The Cleavermaws muttered among themselves, about thaumaturgic stress lines and soul-energy fractures. Mogrum gritted his teeth.

Lost Uzzog was about to say something when his compass started spinning.

With a maddening cackle a host of Chainrasps swarmed straight through the solid walls of the surrounding cells and mausoleums.

Thunderous blasts echoed off stone as the crew fired their pistols at close range, double-charged and loaded with silver bullets, into the apparitions!

Mogrum carved spinning arcs with his bladed Waaagh! Staff, the Nighthaunt it sliced through dissolved into mist. Sludga's charmed meat-cleaver was similarly effective.

When the last of the Chainrasps had been dealt with Mogrum turned to Uzzog to ask,

"Where too, mate?"

Uzzog shuffled uncomfortably as the aetheric compass settled, pointing toward a wide stairway that led downward.

Thursday, 10 September 2020

Gothermogs and Flying Hogfish, part 1

I have been working on two new Tor Megiddo gangs, made from the models in the Necromunda 2017 starter box, that I haven't touched since then. They are for a future Tor Megiddo campaign that only exists in my head so far, provisionally called "Tor Megiddo: Cities in Dust".

The first is the Gothermogs, a goth-themed “Escher” gang for Tor Megiddo, that I might play using Kill Team rules for Aeldari...

This is Soozee, leader of The Gothermogs. Her head-swap is from the Daughters of Khaine Slaughter Queen from the Cauldron of Blood (bought for the Shadows of Commorragh campaign scenery). 

There are more Gothermogs on the way: Joolianne, a Champion with an autogun, and gangers; An-Maree and Patrisha. All three also have Daughters of Khaine heads, from the Cauldron of Blood and a Sorceress, but I've run out of DoK heads now though so I'll need to source more for the rest of the gang!

And these two are the start of the second gang; the Flying Hogfish. A "Goliath" gang that are probably going to be made with mostly stock parts, and I'm considering using Kill Team Ork rules.

The leader of the Flying Hogfish has a cloak and shoulder armour from the Chaos Marauder kit.

Champion with Krumper

The names of both gangs come from this old and slightly random piece of John Blanche collage.