Monday, 19 October 2026

The Stoneskulls, part 4


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Eeffo


A mysterious and secretive privateer who everyone respects and fears. He moves like a ghost and can win a duel with a paddle.






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Skumbo


Obsessed with tinkering with mechanical contraptions - like making the sails open automatically using complex pulley systems, or reloading the great guns faster. He accidentally falls overboard at least once a day.





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Small Troel


First to dive headfirst onto an enemy ship with a lit torch. Laughs as everything burns around him, often including his own crewmate's plans.






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Drem


Tends to be the one chatting with the harbor masters, or smuggling supplies past blockades, and looking completely innocent, while the rest of the crew sets the docks on fire.





Wednesday, 14 October 2026

The Stoneskulls, part 3


The Stoneskulls sail out of a ramshackle sea-fort, perched on a rocky spire in Skull Sands, in the Karkino Sea (Aqshy). The fort was once owned by a Wight Captain and his skeleton crew, but the orruk pirates took possession after a protracted boarding action and running battle. It's mostly constructed from shipwreck detritus, flotsam and jetsam; lashed together with rigging and a few nailed-on, slightly rusty, metal plates.

Shortly after taking over the fort, they renamed their ship The Stoneskull, (and by extension, themselves the Stoneskulls) after their new home.


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Nartyn


A talker who's prone to monologuing and a dirty fighter. He's known to switch sides mid-battle to save his own skin, if the tide turns.






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Red Dog


Overly melodramatic, convinced he's cursed and part of some tragic tale of fallen pirate kingdoms, broken alliances, and betrayals. Loves dramatic declarations of war and ostentatious clothing.






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Skoot


The one who actually plans the raids. He seems to know exactly who is allied with whom and where their resources are. He always walks away with the best loot.






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Kango


Lurks in the hold making over-complicated modifications to looted cannon, that are just as likely to blow up the ship as they are the enemy.






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Scarlet Perryl


After spending months as a castaway, they prefer sitting alone in the crow's nest. They have an unsettlingly bloodthirsty vibe, and generally seem sleep-deprived and slightly unhinged.






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Fizzy


Appears to be a clumsy and somewhat helpless kaptain's clerk, and spends most of their time lurking in the shadows of the lower decks, but they will ferociously stab you in the back at the first opportunity.






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There are more Stoneskulls on the way, currently partly-built and receiving greenstuff hats and beards, waiting for baggage and weapons. I'll post photos as soon as they're ready for priming.