Thursday, 23 November 2017

The Malfactus Rift Campaign - part 8

I shared Warphead Ghizzud earlier this month:


And I have mentioned that we are using some of the rules for Battlezone: Psychic Maelstrom to show the effects of exploring so close to the Malfactus Rift: Everyone has been told that if they bring a psyker they have to bring a Spawn model too, just in case. So here is my contribution, the spawn-form of Warphead Ghizzud:









Bits list: A Crypt Horror, 2 Ork Nobz heads spliced together (top half cut just above the bottom teeth, bottom half cut just below the top teeth - greenstuff over the join, and greenstuffed "evil eye"), a Herald of Tzeentch daemon "tentacle thing" for the tongue, some greenstuff furs and some assorted bits box extras from things like Kroot, Chaos Marauders, Ork Boyz, Nobz and Killa Kans...

Monday, 20 November 2017

Skarkrow's Ironjawz Arboys - part 1 (WIP)


I have this vague idea of hosting an invitational AoS Skirmish day based in the Mirrored City (not using the boardgame rules). One of the criteria I am thinking about is "No actual Shadespire minis" but I won't be super strict on that because they are so beautiful.

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Skarkrow, Ardboy Boss with Big Smasha:



Runamuk, Ardboy with Big Choppa:



Murk, Ardboy with 2 Choppas:



Masha, Ardboy with Choppa:



Ulgan, Ardboy with Choppa:



Borug, Ardboy with Choppa:



Naguk, Ardboy with Choppa:



Objective markers:




I'm thinking about making custom scenery for a 4x4 table, based on the look of boards as well...
The Mirrored City of Shadespire is a nightmare plane of illusions and madness, an ever-changing labyrinth of endless stairs, cramped streets and soaring archways. The original city is drained of all colour and life, and for thousands of years, it has rested as a foreboding ruin.
Lots of standard GW scenery kitbashed together: Numinous Occulum, Baleful Realmgate, Dragonfate Dais, Ophidian Archway, (LotR) Ruins of Osgiliath, Arcane Ruins, Eternity Stair. Add some extra levels with layers of pink insulation foam (and LOTS of stairs) covered with plasticard stone paving and pieces from the Shattered Dominion Large Basing Kit and a few Age of Sigmar Hero Bases. Fallen and broken statues.

Painted greeny-grey with pools of object source lighting.




Friday, 17 November 2017

The Malfactus Rift Campaign - part 7: Game 2

SECURE THE NAVIGATIONAL DATA (Triumph & Treachery: "Centre Ground" from Age of Sigmar General's Handbook 2017)
Signals from another nav-comm relay on Imeria have been intercepted. They appear corrupted, but perhaps an uncorrupted data template can be retrieved from the cogitator.

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My Secret Objective at the start of the game was "Counter Attack":


The Malfactus Card drawn for the start of the game was Psychic Boon (at the end of each turn 2 dice are rolled: the first is the score that the second needs to beat for another card to be drawn).


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Buzzing insects plagued them as they struggled through the dense jungle. The Dust Hogz followed the low beeping of Draktor's skanner and closed in on another possible site for "the old map". But as usual they were not the first on site.

After a tense but brief negotiation the Dust Hogz and Inquisitor Quintus agreed a shaky alliance, as neither warband liked the idea of catching of Nurgle's Rot, and they both fired on the "Grandfather's Seeds of Putrefaction" warband as soon as they could.


Balthasar Tirpitz, the Inquisitor's Gunfighter-Acolyte, captured the central objective, but Dexter, the Plasma Gunner Acolyte, died when his weapon overheated.



The Plague Marines returned fire in a very focused effort at the Inquisitor's Combat Servitor and (eventually!) brought it down.


Warboss Throttle and the Nobz blazed away at the Plague Marines and hit their targets a surprising number of times. But the Death Guard's Disgusting Resilience kept them in the fight.

+++

The Malfactus Rift rippled and changed... the Psychic Boon faded and an Empyric Shield manifested.


The ork's Treachery Points started to mount up!


After the Lord of Contagion Pustifer Lungbane materialised between the objective and the Inquisitor and Confessor Tull, the Ministorum Priest, charged him and Tull was cut down by Lungbane's Plague Reaper. He then charged Quintus and smashed the armoured Inquisitor to the ground.


The Orks blasted away at the Plague Marines again with Kustom Shootas and Sluggas, and downed one of them.


Warboss Throttle charged the Death Guard but both he and them were distracted watching the Lords battle each other.


Only Balthasar Tirpitz remained of the Inquisitor's retinues and he fled.

+++

The Death Guard's Secret Objective was "Topple".


The Inquisitor's Secret Objective was "Pick on the Weak".


All three warbands achieved their objectives in the final turn. The Victory Points totals were:

Orks: 2VP
Death Guard: 7VP
Inquisitor: 3VP

The Seeds of Putrefaction won the game!

Citizens of Mancunius Dome, Part 3

My friend and regular gaming opponent Viktor made me a Ministorum Priest a few years ago in a "Secret Santa" style mini exchange. I have updated the paint job a little (lightened the highlights, darkened the lowlights and added a few layers of underhive filth. I also removed the weapons he had).

The priest now joins my 40k civilians as a street preacher in Mancunius Dome!




Tuesday, 14 November 2017

The Malfactus Rift Campaign - part 6: Game 1

Carnage in the jungles of Imeria

The equatorial jungles of Imera are home to all kind of deadly fauna, from swarms of tiny Borebeetles, able to flay a man alive in minutes, through packs of Sliterfangs, hiper-aggressive rat-snake hybrids, to the dreaded Imerian Tiger, the tank-sized felid at the top of the feeding chain. Deep in the jungles, Arch-preacher Lodovic founded a hermitage to atone for his failure to convert the local tribes to the Imperial faith. For centuries, the Ministorum has sent failing Priest to Imera to ponder about their lack of devotion. However, since the opening of the Malfactus Rift, no word has been received from the Sanctuarium Lodovicum.

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The Dust Hogz tellyporta'd down to the surface of Imeria, near a weak signal from some kind of data relay. They were convinced this would be "the old map", as they called it: a navigational datafile from before the Cicatrix Maledictum ripped the galaxy in two. They knew it would be out of date, as all Imperial warp-routes in the area of the Malfactus Rift were either blocked or shifted by unpredictable warp storms, but the locations of key systems in the New Drekport subsector would be unchanged. It was their key to unlocking the plunder of the region!


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Warboss Throttle and his retinue closed in on the ruin, and the source of the signal, only to find two other warbands already there and already blazing away at each other!


So the Dust Hogz joined in: They all fired everything they had into the firefight. They were fairly indifferent to the fact they weren't hitting anything but they were enjoying yelling and spraying bullets in the general direction of the fight.



Lord of the Virulent Miasma, Pustifer Lungbane closed on the ruins and the broken but still functioning datapost.


Ordo Malleus Inquisitor Quintus Severus sent his Combat Servitor forward into the teeth of the Death Guard's gunfire. The Servitor shrugged off everything they had and not only returned fire, he charged!



Quintus leapt into the fight and almost singlehandedly destroyed the Death Guard squad!


While the Death Guard and Ordo Malleus threw everything they had at one another, the Orks poured more fire into the melee and strolled into the ruins.


Eventually they realised they were unable to hit anything, and they resigned themselves to nabbing the loot and escaping without casualties! Throttle would have liked at least a few shots to have found their mark but at least they didn't head back to their ship empty handed.

+++

Warboss Throttle stood on the darkened bridge of the Dogtoof and looked at his crew of Meks. Streams of symbols scrolled across the green-on-green monitor screens behind them.

"So nuffink? It's no use at all?" he said. They looked nervous but collectively shook their heads. The Warboss growled and ground his teeth, then sighed and said "Zoggit. So what else 'ave we got? Where do we look next?"