Monday 22 April 2024

The Ironfang Pirate Fleet: The Rotmoons - Bonesplitterz to Ironjawz, part 2



Kapitan Alunzo da Leeva and The Rotmoons


The Rotmoon itself was a small fast wooden skyvessel with no heavy guns. It had many crudely cobbled-together and jury-rigged repairs to its hull, since the shipwreck in the Harrowmark. Its bottom was covered in barnacles and weeds, its deck was covered in filth and its sides were loaded with baggage. There was always disticntive line of red-and-yellow triangular “dags” painted along its sides, this was the only part of the ship's appearance that the crew took real pride in.

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The Rotmoons may have called themselves Privateers or Pirates, but they spent more of their time acting like explorers than either. They searched the ruins of the Realms for treasures and artefacts from the Age of Myth. Their Shaman, El Doktoro, considered himself an expert on that long-forgotten era and often pronounced, with great complacency and authority, what a found treasure was or its magical powers. He was occasionally correct...






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Kapitán Alunzo da Leeva was a dashing and heroic Orruk Pirate; energetic, capable and unusually quick witted. He started his career on the Almagorka Coast in Shyish, where both he and his crew acquired many strange local habits and mannerisms. He wore looted clothes with a preference for black (and lately the red-and-yellow striped trousers the rest of the crew had taken to wearing), black-and-gold enamelled armour, with a “used-to-be-white” ruff-collar, a pair of heavy pistols, and a coat draped over one shoulder as a half-cloak.

He was well liked by his crew as he got them in to, and out of, many scrapes over the years. But he was unpopular with the other ships' captains of the Ironfang Fleet - they saw him as an “upstart young pup”. He was also unfortunately prone to getting shipwrecked much more often than anyone with his skills should have been.





The Shipwrecka


The blade of Kapitan daLeeva's sword appears to be in constant motion; cerulean waves crash, silently breaking on jagged coastal rocks. While its a powerful blade, it curses the wielder to become ever-more likely to wreck their own ship each time they have success in battle.

Add one to Kapitan daLeeva's Doom for every model he takes down during a battle. Roll a D6 after each game: If the result is less than his Doom then the Rotmoon will be shipwrecked... again!


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DAGGER
  • Kapitan Alunzo daLeeva, Brute Boss with Boss Choppa, Hero, Leader [190]
  • Percy Percy, Orruk Ardboy with Ardboy Choppas [80]
  • Bold Rikk, Orruk Ardboy with Ardboy Choppas [80]

HAMMER
  • El Doktoro, Orruk Weirdnob Shaman, Hero [170]
  • Bortagno, Orruk Ardboy with Ardboy Choppas [80]
  • Awkwardo, Orruk Ardboy with Ardboy Choppas [80]
  • Tambor, Orruk Ardboy with Ardboy Choppas [80]

SHIELD
  • Dragante, Orruk Ardboy with Ardboy Choppas [80]
  • Geedo, Orruk Ardboy with Ardboy Choppas [80]
  • Deestro, Orruk Ardboy with Ardboy Choppas [80]

Wednesday 10 April 2024

The Ironfang Pirate Fleet: The Rotmoons - Bonesplitterz to Ironjawz, part 1


As my orruk pirate crews are going to have to shift rules again - this time from Bonesplitterz to Ironjawz - they are going to need a couple of changes. The main change is new leaders, as some of the models I have will not work as Ironjawz.

The Rotmoons and the Ogresuns will each need a new boss and a new shaman. The Cleavermaws are okay as Kaptain Mogrum was built as a Weirdnob Shaman (it was only later I started using Bonesplitterz Wurrgog Prophet rules for him. Both are on 40mm bases anyway).

The Rotmoons are the first crew on deck.

Kapitan Alunzo daLeeva was a Savage Big Boss, he'll be an Ardboy Big Boss in AoS and a Brute Boss in Warcry (at least until they add rules for the Ardboy Big Boss and the other new Ironjawz models!).

El Doktoro was a Wardokk, or sometimes a Morboy Bone Totem Bearer in Warcry. He will become a Weirdnob Shaman.


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The first-stage build for Weirdnob Shaman El Doktoro - as I did with Old Mudgob, I've converted a barefoot Brute model. I like the way it makes a shaman feel a little bit more "wild". I'm also very pleased with the staff - I think it links to the crew's name and theme quite nicely.






The greenstuff work: gap-filling and adding the rest of his coat, an Elizabethan ruff/collar, and a pair of crude "sunglasses" made from chunks of broken glass.





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Ardboy Big Boss Kapitan Alunzo daLeeva mid-build (I'm was searching for the right bits...)


He also gets an Elizabethan ruffe, a goatee beard, a pair of pistols, I still want to add some kind of fancy coat (worn as a half-cape) and a bit of jewellery.





(Their bases are made from cut-up bits of scafolding from the Thondian Strongpoint / Domicile Shell kit. I got a couple of the sprues from Stormbringer magazine recently.)

Painting next...

Monday 1 April 2024

The Ironfang Pirate Fleet - The Plunderblades and the Portwreckas, part 9


I'm working on two (more) pirate orruk brutes for the Plunderblades.

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Rogg

The skull and bones hatpin is from the Gore-gruntas kit (I don't actually own any of the pig riders, but there are enough really nice components in the kit to mean I have ordered loads of odds and ends from it, from bits-resellers, over the last few years).

The belly-armour / loincloth is from the (newish) Weirdbrute kit. The holstered flintlock pistols are from my tiny, and diminishing, stock of the now out-of-production Empire Pistoleers. One of the (few) things I am looking forward to from ToW!





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Dram

The skull and bones hatpin is from the same source as Rogg's.

The sea-coat is made from chopped-up Hexwraith barding and greenstuff. It's making me wish I'd put coats on more of my Brutes!





Both these ladz are undercoated now and waiting for paint.