I have repainted Blockhaus Alpha for Tor Megiddo, as another element for the many shanty towns that may feature in the Oil and Blood campaign. Looking at it now though I should probably have covered the Ork icons with texture paint or something...
(Edit: 29th August 2018) I've painted some Imperial icons and covered the Ork glyphs:
I've added a lot of rust to this pipeline section but I didn't need to repaint it.
Not long left before we start playing the campaign now. I still have a few objective markers to make but other than that I think I am ready!
Ork glyphs or no, at least this one has a door ;)
ReplyDeleteActually, I don't know enough about the fluff of Tor Megiddo to know: Is it possible that Orks might have occupied it at some point?
I also really like that pipeline with catwalk alongside. I might have to set up some of my Plasma Conduits like that.
I thought you might like that! ;-)
DeleteOne of the items in the Tor Megiddo style-guide is "No Xenos", so it's not likely that Orks have been there in the last few centuries at least. I think I will have to cover them somehow. =/
How about putting purity seals on the Ork icons to turn them into a "monument to a glorious victory" or some such? ;-)
DeleteLooking good but the Ork glyphs make this feel very orky rather than man made. Maybe the quickest way to deal with them would be with a Dremel or file?
ReplyDeleteHave you used weathering powders on this? I ask because I want to use them on my terrain but I'm having a lot of trouble keeping them in place.
I think I will paint up some small Imperium icons and glue them over tbe Ork icon.
DeleteI haven't used weathering powders, just watered-down Mournfang Brown then watered-down Trollslayer Orange (both about 10 to 1, water to paint).
Lol, that's route I've used with my weathering as well. Good work with it nonetheless, it's a credit to your work that it looks like powders have been used as well ;-)
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