Friday, 22 June 2018

Oil and Blood, Tor Megiddo - part 5

I have completed 4 NPC mutie merchants and traders (WIP photos here) to hang around in the background of Tor Megiddo settlements like False Hope and Malady. Hopefully they will make the games feel like they are taking place in slightly more inhabited areas!

The first one is a bodyguard to the merchants, he is based on a Poxwalker with the head and arms of a Genestealer Cults Neophyte and a greenstuff cowl.

The second is one of the traders. He is based on a Chaos Cultist model with a Crypt Ghoul left arm and a Freeguide Archer right hand, and the missing part of his cowl (that was part of this model's left arm) has been rebuilt with greenstuff.

The third is the head of the group. A big chap, looking closely at something he is considering buying maybe? He is based on another Poxwalker, with a left arm from a Sentinel Pilot and a right are from a Freeguild Handgunner. His baggage is from various kits, including Space Marines, Orks, Cadians and Dwarf Quarrellers. He also has a greenstuffed cowl.

The last one of the group is another bodyguard. He is the least converted - a poxwalker with some parts removed and a greenstuff cowl.

Next up is Cable. He is a Champion for the Slipgibbets. He is simply a Goliath Ganger (with some armour left off) with a left arm from the out-of-production Chaos Forsaken kit and shoulder armour from a Dark Elf (right) and a Orruk Boar Rider (left).

Update 11/07/2018 - I've added more rust and highlights to Cable's armour:

The whole Slipgibbets gang with their truck, The Stranger.


  1. They're looking great, dude. I'm always keen to see how people interpret the various citizenry of 40k. These fellas seem somewhat on the hostile end of the spectrum for sure, but you never know, maybe they're nice when you get to know them...

  2. Great stuff! As I've said before, the civilian element is a big part of what really brings these projects of yours alive. Also, I'm not a huge fan of Goliaths in general, but that Grenade Launcher they have is pretty awesome.

    1. Thanks WestRider - yeah, I'm a big fan of adding things that are not strictly "needed" in a game. I think they make the world feel a bit bigger, like there is more than just the action on the table.

  3. I really like these, they evoke that grubby Asher feel that comes from scraping a living out on the Ash Wastes with the radiation taking its toll.

    1. Thanks Castigator! Just what I was aiming for =D