Monday, 4 May 2020

Viva La Revulushun! - part 7 - Badlanding City

Big Mek Kogwarp Grot Kicker

Kogwarp is the de facto ruler of Blandlanding City, but no one really knows it. He wouldn't even realise it if you asked him. But he is unusually astute, even for an Ork Big Mek, and he keeps a close eye on the productivity of the other Ork Meks in the city. He instinctively tracks the quality of their various creations and kustom-jobs, making mental notes of the good, reliable machines and weapons, as well as the shoddy and down-right dangerous inventions.

For example, if a particular Mek is really good at making shootas, but prone to being distracted by making awful trukks from nearby piles of wheels and engines, Kogwarp will make sure that the grots under his control surreptitiously move all the trukk parts to another part of town overnight. Probably dumping them in the Mek Yard of a talented dragster-maker. Kogwarp will also have the grots round-up supplies of shoota parts, including anything really flashy and likely to make a lot of noise, encouraging the recalcitrant or uncooperative shoota-Mek to focus on his strengths.

In this way Kogwarp's innate ability and organisational skills keep the wheels of orky industry turning smoothly within Badlanding City. Fumes fill the air as the Mek-yard's furnaces and factories run at maximum capacity. And the grots just have fun "nikkin' stuff".





I got this Big Mek kit in the post the other day and couldn't wait to get started on him. I used an Ironjawz Orruk Brute's right arm (that amazingly fitted without any trimming at all!) and parts from the Ork Runt Herd (from the Gretchin kit). The rest of him is just the Shokk Attack Gun Big Mek, with bits missed off! 

The Kustom Force Field Generator next to him is made from left-overs from the Mek Gunz and Gorkanaut kits.

Kogwarp Grot Kicker will be a "sort-of NPC" in a narrative Kill Team campaign that Viktor and I are brewing. In Kill Team a Big Mek with just a kustom mega-slugga is "only" 24 points, so he won't be massively overpowered. 

I have undercoated and zenithal basecoated him but I won't be able to get paint on this guy for a few days now but I'm pleased with how he's going.

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