The Myrmourn Banshees have a diabolical hunger, for they feast solely upon
magic. Once, these women were practitioners of magic and seekers of eldritch
knowledge, but in their studies of lore they failed to pay proper respect to
Nagash Upon their demise, Nagash decided that since in life they desired magic
so much, they should continue that way in the afterlife and they are now
cursed to agonisingly consume the magic of others. No enemy spell is safe from
the ravenous spirits, and they haunt the Mortal Realms in search of arcane
energies to consume. Myrmourn Banshees are drawn to magic as carrion are drawn
to the dead, and such is their bitterness toward life that any mortal creature
in their way is likely to receive a swift jab from their cursed chill daggers.
Wrapped in tattered robes and funeral shrouds, Myrmourn Banshees have lost the
ability to use their physical senses, and can now only detect the magic that
they crave and the living creatures that they jealously detest. An opposing
wizard has little chance of successfully casting spells near a large enough
pack of Myrmourn Banshees, for they will simply devour incantations before
they can have any effect. The sudden infusion of arcane energies causes the
lithe spectres to gleam with fell power - especially their chill daggers -
though it does nothing to sate their greed for more magic.
More Nighthaunt models from Mortal Realms magazine for the Great Oubliette!
I decided to reverse my normal Nighthaunt colour-transition for the
Banshees, so they are whiter at the top and darker blue-green at the bottom.
Again mostly using Contrast paints and just a little traditional
highlighting. If I ever make a Lady Olynder I will use the same scheme for
her.
I have to say though, I really love the bases of the easy-to-build
Nighthaunt models. They are so characterful and detailed!
I messed up the assembly on a couple of them and there are horrible gaps.
That's what you get for rushing.
I also just received another back-issue of Mortal Realms from eBay: issue 24.
So now I have a Lord Executioner, 4 Grimghast Reapers and 5 Glaivewraith
Stalkers on my desk to paint next. Once they are all painted I will have
everything I need to play through the
Glymmsforge Catacombs
solo AoS campaign (with a few minor changes), to represent the Cleavermaw's
search for the Adm'rul in the Great Oubliette.
+++
Kaptain Mogrum could feel the magic rushing through the Oubliette's cold
streets and dingy avenues like a raging ocean tide. It was almost overwhelming
in intensity - far beyond anything he had experienced in the months in his newly-unlocked life as a shaman.
He was unsure if his magical sensitivity was increasing or if it was the power within Nagash's dungeon itself, but he
didn't like it either way. He almost didn't need to listen to Uzzog's aetheric
compass directions now, he just knew which way the tide was flowing.
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