The Myrmourn Banshees have a diabolical hunger, for they feast solely upon magic. Once, these women were practitioners of magic and seekers of eldritch knowledge, but in their studies of lore they failed to pay proper respect to Nagash Upon their demise, Nagash decided that since in life they desired magic so much, they should continue that way in the afterlife and they are now cursed to agonisingly consume the magic of others. No enemy spell is safe from the ravenous spirits, and they haunt the Mortal Realms in search of arcane energies to consume. Myrmourn Banshees are drawn to magic as carrion are drawn to the dead, and such is their bitterness toward life that any mortal creature in their way is likely to receive a swift jab from their cursed chill daggers.
Wrapped in tattered robes and funeral shrouds, Myrmourn Banshees have lost the ability to use their physical senses, and can now only detect the magic that they crave and the living creatures that they jealously detest. An opposing wizard has little chance of successfully casting spells near a large enough pack of Myrmourn Banshees, for they will simply devour incantations before they can have any effect. The sudden infusion of arcane energies causes the lithe spectres to gleam with fell power - especially their chill daggers - though it does nothing to sate their greed for more magic.
More Nighthaunt models from Mortal Realms magazine for the Great Oubliette! I decided to reverse my normal Nighthaunt colour-transition for the Banshees, so they are whiter at the top and darker blue-green at the bottom. Again mostly using Contrast paints and just a little traditional highlighting. If I ever make a Lady Olynder I will use the same scheme for her.
I have to say though, I really love the bases of the easy-to-build Nighthaunt models. They are so characterful and detailed!
I messed up the assembly on a couple of them and there are horrible gaps. That's what you get for rushing.
I also just received another back-issue of Mortal Realms from eBay: issue 24. So now I have a Lord Executioner, 4 Grimghast Reapers and 5 Glaivewraith Stalkers on my desk to paint next. Once they are all painted I will have everything I need to play through the Glymmsforge Catacombs solo AoS campaign (with a few minor changes), to represent the Cleavermaw's search for the Adm'rul in the Great Oubliette.
Kaptain Mogrum could feel the magic rushing through the Oubliette's cold streets and dingy avenues like a raging ocean tide. It was almost overwhelming in intensity - far beyond anything he had experienced in the months in his newly-unlocked life as a shaman. He was unsure if his magical sensitivity was increasing or if it was the power within Nagash's dungeon itself, but he didn't like it either way. He almost didn't need to listen to Uzzog's aetheric compass directions now, he just knew which way the tide was flowing.