I might have said my Ironjawz Spearhead was finished, but of course that
doesn't mean my pirate Ironjawz are finished! (Let's be honest - they never
will be because I enjoy making them too much!)
So having 4 Brutes wasn't going to sit well. I obviously made the 5th!
Lakada
A pirate orruk Brute, armed with a pair of sword choppas and a pistol, with
powder and shot. He wore a ruff collar like Maximo and Medrano, and the red
and yellow striped trousers, black clothes and armour of the Rotmoon's crew.
And he even pushed his way to the front of the painting queue. Typical!
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But for good reasons:
EWG is about to embark on a Path to Glory Ravaged Coast
campaign and even though the Brutes mob are not in my 1000-point starting
army, they're top of my shopping list of things to spend Emberstone
on... when I get some!
Speaking of Emberstone...
Like a lot of people, I'm planning to use the orange acrylic "crushed ice"
crystals (that I bought for Mutiny's End) as Emberstone Tokens during campaign
games. But that still left me needing something to use as Emberstone
Clusters.*
So for now the 40mm based piratey objective markers I
made years ago, with a crystal sitting in top of them, are my Emberstone
Clusters. At some point I might make specific Cluster markers, but I like
these well enough so I might not.
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And then there's this thing!
The Aetherlabe
A floating sphere of metal bands and skulls. Inside is a large Aethermetre and several ghostly spirits. Used (like the Clevermaws’ Dead Man’s Chest) to store magical energies.
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And...
Lost Uzzog
Once a "Wardokk" in the Cleavermaws Uzzog is the cartographer and navigator for Kaptain Mogrum.
Neither Uzzog or the Aetherlabe are likely to feature in the PtG campaign, but I'm enjoying making them anyway.
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This is the Path ability I chose for Kapitan daLeeva, as part of my starting army. A guaranteed 7" charges feels pretty handy to me!
This is just a sample of the new lore in the Ravaged Coast book, but I think Flotilla's Scramble is my new favourite location in the Mortal Realms!
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* Just in case this is confusing - there are three types of Emberstone in
Path to Glory Ravaged Coast campaigns: Clusters, Tokens, and Shards.
Emberstone Clusters are 40mm objective markers, that are placed on the
battlefield in addition to normal objectives. When a unit controls a Cluster
they can try and dig it up and, if successful, the 40mm marker is removed
from the battlefield and the unit gains an Emberstone Token.
The Token stays
with them for the rest of the battle, unless the unit is destroyed. At the
end of the battle the Token earns the army an Emberstone Shard.
Shards are
the currency for the campaign, and they're exchanged for things that can be
added to the army: extra units, upgrades and enhancements, spells, prayers,
aretefacts of power, unique magic weapons and unique heroes. There are other
ways to gain Emberstone and it does a few other things as well, but I've
digressed enough already!
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