Sunday 11 June 2023

Kommordore Deffgit and The Gloomwyrms - part 5: Rising Tides


The Gloomwyrms arrived on the mist-shrouded shores of a rugged island, isolated in the centre of the Ur-River as it flowed through Ulgu. They climbed a winding path up the steep fjord cliffs and looked out across a shattered city, its weather-aged stone rimed in frost. Ice enshrouded the place, like it had once flowed down streets and through broken-sided buildings as a vast wave that was now frozen in time. The ice was unnatural-looking, and possessed of some deep blue-green internal witch-light.

Vast ribbons of fire filled the otherwise dark sky, green at first and waving like silk, their edges turning to coruscating purple flames. Then the colours shifted again, roiling like spilled dyes across a sky of midnight fire.

"Well. This place is rubbish." said one of the crew, from the back of the group.


Three more members of the crew ready to sneak about in the Realm of Shadow this summer.

~ ↓ ~

Troff, the drummer

Wore a tricorn with a big black feather, played a drum; drumstick in one hand, axe-hakka in the other. Troff was anti-social to the extreme and played his drum badly and often. Along with Sogut, Troff was considered the most annoying of the crew.





Rilug, the sea-lawyer

Wore a bicorn with black feathers and a crow-skull and crossbones painted on the front, wielded an axe-hakka and a "Letter of Mork" with equal ferocity. Rilug was convinced that he was a legal expert and lectured anyone who would listen on the finer details of Da Code and the Letter of Mork.





Sogut, the bugler

Sported a battered top hat and a bunch of turnips, played a bugle (badly) made of a beast horn, and fought with a sword-hakka. Sogut was just as annoying as Troff, the two of them constantly encouraged each-other to greater heights of noisiness and unpleasantness. 





~ ↓ ~

The whole warband so far - not many models left to add to get to 1000 points for matched play Warcry, but I plan to keep going after that and add a few more, since I have the bits already, to give me options for narrative play.



The Gloomwyrms, lurking in a dark corner of Frorholm, a deserted city in Ulgu.

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