The Swordfysh turned on its mooring slightly as the breeze shifted direction
by a few points. The anchor watch stopped what they were doing and checked the
ropes. They followed the moorings as they went down through the trapdoor on
the top floor and made sure they were still securely tied around the wooden
beams of Brackenthorn Tower's roof supports beneath. When they were satisfied
there was no slippage and the ropes weren't rubbing badly they went back to
drinking and dice games on deck.
After having spent a few days setting up camp (they had tied a sail as an
awning, packed supplies away safely and made sure the hill the tower stood
upon was easily defendable), the Swordfyshes set out on a foray from
Brackenthorn Tower. They had left a few members of the crew to guard their
gear and supplies, and to keep watch over the skyship.
As the expedition hacked their way through grasping vines and entangling
roots, Krashhart was uncharacteristically withdrawn and quiet. The pounding
beat of Gorkamorka was loud in his ears and thumping in his chest. This place
was absolutely overflowing with wave after wave of roiling magical energies
ebbing and flowing across the land. Something was awakening in
the forest. Something old and powerful. The spirits of the Scarlands had been disturbed
over the last few months; they were riled-up and fighty.
~ ⦽ ~
The Swordfyshes were spread out, searching the forests. They called out to
each other to be sure of each-other's location and avoid getting too separated
or lost. But this gave away their location to the Ironforged Ogors. Skargat
apparently wanted to smash Krashhart again and when he and his big mates
arrived Mr Flea started drumming rapidly and Sinka yelled for the crew to
rally on them:
"On deck, ya dogs, all hands on deck! Smartly now, the fight is a-brewing!"
Skargat barreled forward in a fearsome onslaught - he surprised Krashhart with
the ferocity and suddenness of the attack and the Warchanter didn't even have
time to grab a weapon, let alone parry the blows.
Flotsum, Barnacle Nog and Dakmeff heard the shouting and ran to help.
A Gnoblar charged at Krashhart, still stunned from the ogor's attack, the
orruk tried to squash the little git so he could back off from the Tyrant but
it took two goes to get the nippy little blighter, and then another Gnoblar
took his place!
Mr Flea smacked the second Gnoblar out cold with his heavy drumstick without
missing a beat of his drumming!
Jade rains started falling and Krashhart felt his wounds closing in the
healing waters. But Skargat swung his grand-axe again, just over the head of a
terrified Gnoblar, and caught Krashhart with a mighty blow. The Warchanter was
thrown onto his back and the battle ended as suddenly as it had begun!
~ ⦽ ~
As they carried the unconscious Krashhart back to the tower camp, Hook and
Barnacle Nog boasted of their successes while scouting the forests around the
encampment before the ogors had interrupted.
Nog hadn't found any treasures as such, but he had fought a massive
Pale-Wailer and he'd brought its carcass with them on the trek back to camp
for the crew to eat.
Hook showed off a fragment of stone slab carved with the image of a hulking,
but somewhat saintly-looking warrior, wielding a massive glowing weapon - he
claimed it was the first clue to the location of the Gristle Grinder. No one
argued with the claim but as none of the crew really knew what the Gristle
Grinder actually was they didn't want to pipe-up and let on their ignorance.
~ ⦽ ~
Deployment: Decimation
Victory: Cut Off The Head
Twist: Rainstorm of Ghyran
Dramatis Personae
The Swordfyshes
-
Lord Krashhart - Warchanter Explorer
Agile Warrior, 1 Renown -
Kaptain Battendown - Ardboy with a cloak and a squig-parrot
1 Renown - Sinka - Brute with red bandana
1 Renown - Hook - Brute with a hook hand
1 Renown - Flotsum - Brute with blue bandana
- Mr Flea - Ardboy Drummer
- Dakmeff - Ardboy with a barrel on his back
- Barnacle Nog - Ardboy with a bag of bones
1 Renown - Mainstay - Ardboy with red shoulder-plate and bandana
Quest Progress: 4/15
Our first game of the Narrative campaign-proper (after 5 Open Play warm-up
games) was very short and very brutal. Our leaders were deployed within
6" of each other and the Victory card for the game made killing the enemy
leader the only thing needed for an instant win. Viktor won the Initiative in
both the first and second round. He pinned my leader and badly wounded him in
the first round and took him out in the first dice roll of the second round!
Krashhart survived the injury roll in the after-game sequence with just a
flesh wound (no further effects), and the two fighters I
sent forth both did okay - Hook got me an extra 2 points of progress on
my Quest for the Gristle Grinder. Barnacle Nog explored the forests around
their encampment and while he didn't find any treasures he fought a Ghurran
beast and gained a point of Renown.
Viktor's side of the story is here.
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