"So. Everyone proper understands the plan, right?" said Krashhart in a
conspiratorial tone. He sounded serious but there was a glint in his eye; he
was enjoying this.
He could make out the gathered crew nodding in the darkness, the dim moonlight
of Gnorl Half-Eaten that filtered through the leafy branches above was only
just enough to silhouette them.
He went over the plan one more time, just in case...
Half an hour later Krashhart, Sinka and Flea approached the ruin.
"See? Only Cargo and a couple of the little grubbers what runs about them all
the while." said Krashhart in a hoarse whisper. "We'll shank them all if we
have too, but make sure and set the place ablaze first!"
The first light of dawn broke through the clouds above the distant mountain
range.
"Flea, cut along that way. Sinka, you head off to starboard. Light them up!"
he ordered with a toothy grin.
But Cargo had seen them coming and he sent the Gnoblars scampering to get in
the pirates' way.
The ogor Maneater sprang into action and thundered toward Sinka, just as the
orruk pirate first sparked flint against steel. The fuse fizzed away into the
barrels, unnoticed by Cargo.
Mr Flea busted open one of the barrels and set a long fuse burning to the
black powder within. He chuckled to himself darkly. Then he spotted a Gnoblar
lurking.
"Where did that little git spring-up from? He will need sorting out." he said
to himself. "The blighter probably saw me light the taper. He'll dowse it if I
leave him be."
Cargo rounded on Sinka and gave him such a smack and the rest of the crew
could hear the clang of the rusty anchor against the orruk's armour from half
a mile away.
Krashhart squashed Watcha, after the troublesome Gnoblar stamped out the fire
he had started in a stack of books and papers.
Flotsum and Battendown arrived but Dakmeff was not with them as planned. He
would have to explain himself later. Battendown made a mental note to remind
him of his job!
Cargo headed back to the ruined fane, an ancient stone circle covered in
new-carved runes.
Mr Flea chased the Gnoblar and flattened him. The fuse burned down and
exploded the black powder stores in a bright flash of light. The boom echoed
through the trees: Both the Ironforged and the Swordfyshes heard it and came
running toward the noise.
Cargo caught Krashhart with a nasty up-swing. The Warchanter reeled backward.
Mr Flea jumped into the fane as Battendown and Flotsum arrived at the smoking
patch of burned undergrowth.
A Crusher called Hrothgur chased after Battendown and Flotsum, but Dakmeff
was on his tail, eager to tell the other Swordfyshes where he'd been.
Krashhart leapt out of the stone circle as Flea entered.
Hook, Barnacle Nog and Mainstay arrived and Skargat was quick to intercept
them. A fight erupted and both sides landed heavy blows. But Hook caught an
axe in the gut and went down.
A Gnoblar left his post guarding a stack of powder barrels and ran to "help"
Cargo.
Dakmeff crept up on Hrothgur.
Battendown and Flotsum surprised Cargo and together took the big lunk, and his
helper, down.
After Mainstay fell to a single blow, Barnacle Nog realised that Skargat was
going to slaughter all of them single-handedly, so he legged it. On his fight
he passed the unguarded powder keg. So he tossed a lighted taper in and a few
moments later the barrels exploded spectacularly.
Hrothgur the Crusher got to the stone circle just as the Swordfyshes decided
it was time they left and scattered.
~ ⦽ ~
On their way back to camp, helping their injured crewmates hobble along, the
crew's mood was buoyant: The Swordfyshes had scored a victory.
As they walked they discussed the day's adventures: Blowing up half the
Ironforged's stores was obviously the highlight, on that they could all
agree.
But Flotsum told a story of besting a carnosaur in single combat, and ripping
a tooth from its maw - a tooth which he gladly showed off to anyone who would
look - this tale was met with a little scepticism, but no one actually
contradicted him. And Dakmeff then regaled them with his account of exploring
an underground fastness with bass-relief carving covering the walls, depicting
heroes of antiquity battling a massive vulpine serpent monster. He recounted
details that no one could exactly say were wrong, but there might have been a
little too many of them to be entirely "on the up-an-up". He probably just
fell down a hole in the ground.
But the crew stayed in good spirits.
They would tell a tale to the anchor watch, back at Brackenthorn Tower, a tale
of a daring raid deep into enemy held regions. A mighty battle when they were
discovered up to their mischief, and the huge detonations of the stores of
black powder and sundry food stuffs. Some of the details might even have been
true and accurate!
~ ⦽ ~
Deployment: Outflank
Victory: The Raid
Twist: Late Arrivals
This was a fantastic game - the story almost wrote itself! Viktor suggested
(as we played) that Controlling an objective meant lighting a long fuse, but
if one of his models was nearby they would extinguish it!
I won the priority roll and chose to be the Attacker again (as it gives me +2
Progress on my Quest!) Viktor placed the 6 objectives in a way that made it
harder for me to keep him off them - since he only needed a single fighter
within 3" of each one I controlled to stop me burning them he wanted to be
able to keep his options open.
I used movement abilities as much as I could to keep my warband in unexpected
places. At the end of the first Round I could not burn any of the stores, even
though I controlled two of them - there were Gnoblars nearby to snuff out the
fires.
Once my reinforcements started to arrive (only one of my fighters was late) I
was able to swarm about and make his life very tricky. I took down the
Gnoblars and burned one objective each, at the end of the second and third
Rounds.
He made a tiny mistake in the fourth round and left one unguarded. I used a
Disengage to shift Barnacle Nog (a fighter who would have died to the Tyrant's
rain of blows, but for bad dice) out of the way of Skargat and then a Double
for a Rush, to give him just enough movement to get to the unguarded stores
and torch them!
My first victory in a long time: In fact my first win of 2nd edition Warcry!
Viktor's version of this adventure is
here.
Dramatis Personae
The Swordfyshes
-
Lord Krashhart - Warchanter Explorer
Agile Warrior, 1 Renown -
Kaptain Battendown - Ardboy with a cloak and a squig-parrot
2 Renown - Sinka - Brute with red bandana
1 Renown - Hook - Brute with a hook hand
1 Renown - Flotsum - Brute with blue bandana
- Mr Flea - Ardboy Drummer
- Dakmeff - Ardboy with a barrel on his back
- Barnacle Nog - Ardboy with a bag of bones
1 Renown - Mainstay - Ardboy with red shoulder-plate and bandana
Quest Progress: 12/15
The burned supplies: