The Ironfang Fleet have begun exploring Thyria in earnest, after a few
scouting by Wyrdtoof and a shore-party. They were defeated by a Kruleboyz army
while attempting a
cold harvest, but Kap'n Salty Ogbad pressed on into the Wilds.
They soon encountered a Soulblight Gravelords army, led by a monstrous
Vengorian vampire, who were attempting to plant a
Cursed Kernel, a foul Rotseed, near the pirate's encampment.
The crews of the Cleavermaw and the Ogresun formed-up as
best they could, the orruks pushed and shoved each-other while Drakmeff
struggled to keep some kind of order.
Under the watchful eye of Kagknee, the fleet's master gunner, the gun crews
hauled their looted cannon into position and made ready.
Kap'n Ogbad and the crews surged forward as a troop of vampire knights
advanced on the guns.
Kap'n Ogbad punted the foul Rotseed toward the vampire's land.
The cavalry bore down on their guns and slaughtered the crew of one and
knocked out the master gunner.
The nightmarish vampire lord reached out with his dark sorcery and hurled the
Rotseed back toward the pirates' territory in swirling eddies of amethyst
magic.
The surviving gunners redeployed their guns and sent the Rotseed back toward
the ardboy crews.
The vampire knights reformed and readied another charge as the cannon battered
them.
The Vengorian vampire was held at bay by a well timed counter charge, and
several volleys of blackpowder pistol fire.
Mogrum used the Hand of Gork successfully twice in the battle, the second time
to move close to the two crews of Ardboys.
Ogbad lined up another kick.
The ferocity and firepower of the Ogresuns and the
Cleavermaws combined, and they dragged down the vampire lord, despite
heavy orruk casualties.
Sludga's Division valiantly charged into the approaching knights and gave
their lives to hold the knights back from the Rotseed.
Just long enough for Kap'n Ogbad to plant it solidly in Soulblight territory
and secure a victory.
+++
Last time's game unlocked two new battleplans for me: A Dense and Choking Maze, and Cursed Kernel. We rolled a dice to decide which to play, and I'm really glad we got to play Cursed Kernel, it was a lot of fun!


















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