Friday 30 August 2024

The Rotmoons and the Starwood Compass - part 5, The Letters


The Rotmoons re-joined the rest of the Ironfang Fleet as they raced over the Shimmersea, chasing after a number of ships spotted from several miles away after they had seen the glimmer of Hyshlight reflecting off metal hulls in the summer evening twilight.

The Rotmoon was able to rendezvous with the Fleet and soon they were running ahead of them, hoping to catch-up with the distant vessels first.

They gave chase for nearly three days without gaining on the prize and eventually Mogrum signalled orders that the chase was to be abandoned, as the Ironfang Fleet had become scattered over many miles of Shimmersea.

Disgruntled, the Rotmoons made their feelings about it known but they obeyed orders when Kapitan daLeeva made it clear that he agreed with them.

They never found out who's ships they had pursued.

+++

A week later the Fleet was becalmed - they were slowed to almost crawl for days on end. Without realising, the orruk pirates ships had passed through the lee of a metalith island that had very high levels of Nullstone deposits. The effect on the charms and enchantments that kept their sky-ships aloft was temporary, but still significant for a while.

During the downtime, El Doktoro studied the Starwood Compass obsessively - the flickering lights that flowed along the lines and circles of its geomantic markings were changing. They were pointing west, to Phyrra, or one of the tiny islets just off it's coast. It wasn't far away, so the Kapitan sent a hurriedly scribbled note to Mogrum.

As soon as they cleared the lee of the metalith, the Rotmoon signalled that it would, for a while, part company with the Fleet once more and they set a course to Phyrra.

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When they arrived at the island they realised the Hollow Knight was in their way again. But the vampire and his minions seemed to be in some distress. They appeared to be frantically gathering scattered papers or letters that were spiralling in the wind.


Kapitan daLeeva instantly knew that anything that could cause that vampire distress was worth making worse. He quickly barked out orders to his crew.

Bortagno scooped up a bundle of letters caught under the trees and hurried toward the camp, where more papers were caught in the sun-sail.


Kapitan daLeeva and Bold Rikk watched as a skeleton lurched forward and picked up a ribbon-tied manuscript.


El Doktoro blasted a Kosargi Nightguard who lumbered toward him.


A pair of Vyrkos leapt up the rocky outcrop and one of them picked up the letters there. Tambor charged them and attacked.


El Doktoro blasted one of the Vyrkos to ash. The Hollow Knight rampaged toward Bortagno and knocked down the big orruk, the papers he had been clutching scattered over the ground. 

The vampire turned on El Doktoro who was distracted by the lights of the Starwood Compass that blazed exceptionally bright all of a sudden.


Tambor took down the remaining Vyrkos and their small bundle of letters dropped to the ground below, right next to the waiting Kosargi.


Shocked back to awareness of the peril he was in, El Doktoro countered the Hollow Knight's attack, then fled between the trees, prefering not to fight the vampire.


The Necromancer cast life-draining magics after El Doktoro as he ran.


Skeletons closed in on all sides, slashing at El Doktoro and daLeeva. A Nightguard loomed not far away.


The Kosargi moved at Kapitan daLeeva and attacked but the Kapitan's blade whipped around so fast it blurred, and deflected the undead ogor's massive poleaxe.


A skeleton took down the wounded Tambor and followed-up with an attack on Bold Rikk. But the papers they fought for burst into flame, soon they were nothing but blackened ashes and smoke.


Geedo called out in surprise as an invisible ethereal tide swept him back, away from the loot. 

Dragante moved to block more skeletons moving toward the Shaman, El Doktoro, who disengaged again and blasted the vampire. 

He rushed for the letters that Bortagno had dropped, but before he could reach it, the Hollow Knight used his supernatural speed to race past the shaman, picking up the letter deftly as he swept over it.


+++

The Rotmoons returned to the ship in a strange mood; empty-handed and somewhat frustrated, but also mildly entertained by making the Hollow Knight work harder for whatever was in those papers. But the matter of exactly what that might be was soon forgotten when the island started rumbling and lurching violently. 

The ground shook and the skies split with a deafening thunder. The stones on the ground around them started rolling and bouncing around in a strangely synchronised way.

A vast chunk of the island suddenly detached itself and lifted up into the air. Rocks, trees and earth tumbled from its sides and top and a Seraphon Templeship revealed itself!

The Templeship noisily ascended, higher and higher and the orruks suddenly realised there were more Templeships lifting into the sky in the far distance, from other islands, in almost every direction they looked!

The behemoths of cut stone pulled themselves from the Prime Dominion and sailed upward through the firmament. They departed, upward and away. They were still just about visible until they reached the Perimeter Inimical, the layer of pure magic enveloping the Hysh Realmsphere, where they disappeared as they crossed the boundary into the Aetheric Void beyond...

+++

Deployment: Realmshaper Mishap
Victory: The True Prize
Twist: Brutal Currents

This is the second time I've played The True Prize, and both times it has made for a cracking Battleplan - it's a really good victory card. I also loved the Brutal Currents twist card (from Pyre and Flood) - it only actually did anything once, but it has the potential to really mess up either side's plans every round.


(Lee drew the symbol from the "real" treasure token before the game, so he could show me which he'd picked at the end.)


Thursday 15 August 2024

The Ironfang Pirate Fleet: The Rotmoons - Bonesplitterz to Ironjawz, part 5


With the primal beat of the Waaagh! constantly ringing in his head, Palmaz was probably as close to the archetypal "fire-and-brimstone preacher" as an orruk ever got. He tended to lead the singing of the Rotmoon's favourite loud and unpleasant sea-shanties. Especially the really dark ones.

No-one can remember exactly when he joined the Rotmoons, or even if he was invited. One theory is that he'd been on the crew for years as an ordinary, unnoticeable, ardboy and he just sort of... evolved into a Warchanter over time.

Whether that was true or not didn't really matter; the Rotmoons accepted that he was part of the crew in the usual matter-of-fact way that orruks do, and that was that.

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And some WIP shots of the Warchanter before I started painting, because I just realised I hadn't posted about him then! I got him from Stormbringer Magazine (issue 75) simply because he's an Ironjawz hero, but it didn't take me long to pick which pirate crew I was going to make him!

The decking on the base is an offcut of (MESBG) Goblin Town platform scenery, with a little greenstuff under the edges.

I missed-off the big chunk of armour from his back and shoulders and the smaller one from his chest. I sculpted greenstuff muscles to fill the big hole that left in his back and the small ones in his chest.

When that was cured I replaced one of the shoulder plates with armour from the Beast Snagga Orks kit and added his half-cape (from the Aleguzzler Gargant kit) and then made greenstuff straps for the cape. The scroll-and-skull and book are from an eBay purchase of selected Empire / Freeguild Flagellant bits.

I sculpted the ruff after almost all the plastic parts were added, but while the greenstuff was still soft I glued on the beard (which was part of Gordrakk's necklace, i.e. from the Megaboss on Maw-krusha kit) and finished the ruff around it so the beard sat in the right place.






Friday 2 August 2024

The Rotmoons and the Starwood Compass - part 4, The Raid

Kapitan daLeeva and the Rotmoons 'acquired' the Starwood Compass, a magical navigational device that their shaman-navigator assured would lead them to fabulous treasures.

They arrived in the Prime Dominion and found, unexpectedly, that it was in a state of total war. A vast Waaagh! had invaded from Aqshy and a strange alliance of defenders had come together to stand against it. Never one to miss an opportunity, daLeeva realised it would be very easy to move around the Dominion unquestioned during such a chaotic situation.

+++


The Rotmoons went ashore on a tiny un-named metalith island north-west of Zaleria and raided a camp there that turned out to belong to The Hollow Knight; a Soulblight Vampire.


The Rotmoons advanced into the encampment in an oblique line.


A Vyrkos Blood-born immediately raced at them, leaping and bounding along and over obstacles as if they ran across flat, open ground. They impaled Dragante, who cried out and fell.


Geedo and Deestro swore to avenge their shipmate.


Kapitan daLeeva spotted a Necromancer, lurking on his own and barked orders for the crew to deal with him quickly.


What the Kapitan could not see was the pair of skeletons bearing down on Tambor, Bortagno and El Doktoro, blocking their way.


Percy Percy filled his bag with loot and put fire to the first of the vampire's stores.


After the Vyrkos wounded Geedo, he and Deestro took down the vampiric thrall.


El Doktoro's party engaged the skeletons. Tambor took one down.


Before they even had a chance to catch their breath a lumbering Kosargi Nightguard attacked Geedo and Deestro.


Another Vyrkos appeared on the Kapitan's flank. He and Bold Rikk had just fought and taken down two skeletons, so they had not noticed. Percy Percy called a warning at the last moment...


But it was enough. The Shipwrecka swam through the air as daLeeva weirded it with skill and precision - the Vyrkos was eviscerated.

The Kapitan felt, rather than heard, the distant bell of the Shipwrecker's Doom toll once again.


Almost as if in punishment for alerting the Kapitan, the Soulblight Vampire, the Hollow Knight himself, attacked Percy Percy.


As soon as El Doktoro was able to set eyes on the Necromancer he summoned a storm of Waaagh! energy and the Necromancer was utterly destroyed.

Then, as if it was just an afterthought, he pointed his staff at a second pile of goods that belonged to the Hollow Knight and muttered a crude arcane cant - the stores burst into raging green flames and great clouds of smoke erupted in seconds.


Percy Percy held his ground with uncharacteristic bravery but he could not stand against the Hollow Knight's ferocious Rampage.


Moments later the Kapitan fell to the Knight's Rampage as well.


Bortagno pounced upon the final stash of loot in the vampire's encampment and torched it triumphantly.


The crew grabbed their wounded shipmates and withdrew, covered by the billowing clouds of smoke the Rotmoons escaped.

+++


Deployment: Bloodbath
Victory: The Raid
Twist: Crashing Waves

Lee's warband was something like:

Dagger:
Soulblight Vampire, Leader, Hero [225]
Vyrkos Blood-born [135] x2
Hammer:
Kosargi Nightguard [140]
Deathrattle Skeleton [50] x2
Shield:
Necromancer, Hero [145]
Deathrattle Skeleton [50] x2

My list was:

Dagger:
Brute Boss with Boss Choppa, Leader, Hero [200]
Ardboy with Choppas [85] x2
Hammer:
Weirdnob Shaman, Hero [170]
Ardboy with Choppas [85] x2
Shield:
Ardboy with Choppas [85] x3

This was a great game (I feel like I say this almost every time I play Warcry, but it's always true. That's got to be a good sign!).

It was really tactical as the only way I could win was either by making sure I took out every enemy near one objective, and blocking the others so they couldn't move in afterwards. Lee had some blindingly fast models and rolled some very hot Ability Dice. The twist also made for a very bloody game; as almost every attack ended up with a crit.