I was back at Warhammer World last weekend (for the second time in 3 weeks!)
Three tournaments in, and the "competitive" Warcry community has been really
awesome - it's always been a pleasure to join these events as everyone has
been friendly and welcoming.
At five rounds, this one felt like a much longer day that the last one. But it
was totally worth it to play lots of Warcry with lovely people.
I headed to Bugman's, to register / check-in and for a much-needed triple-shot americano.
The first person I saw was Ash (front left), who I played in March last year
at my first Warcry tournament. Stevie (back left) and Ed (back right) arrived
soon after.
I didn't get selfies with Michael and Leila but Leila took this one last
month, so I'll use that here instead and we can all just pretend it was from
this event.
+++
During registration everyone was given a sheet to record the Tournament Quest
they had chosen for each game and whether it was successfully completed, and a
cardboard Warcry dice dashboard. I thought the dashboard was a really nice
touch as I know the one I made makes a massive difference and more people
should definitely use them.
The event team told us to check on the BCP website for our pairings and table
allocation at the start of each round and asked us to enter our results there
after each game. They advised against using the BCP app, and as a few people
had already noted it was crashing a lot, that definitely seemed like a good
idea. As it happened the website seemed a bit sketchy on the day too, and the
event team had to enter a lot of game results manually instead.
+++
My warband for the day:
The Plunderblades
DAGGER
- Kaptain Borgoth - Megaboss [225]
- Drabbler - Ardboy with Ardboy Choppas [80]
- Mr Flea - Ardboy with Ardboy Choppas [80]
HAMMER
- Docker Goff - Ardboy Boss with Ardboy Choppas [135]
- Mizzen Grom - Ardboy with Ardboy Choppas [80]
- Skarlud - Ardboy with Ardboy Choppas [80]
SHIELD
- Hurdygurdy - Brute with Pair of Brute Choppas, Divine Blessing of
Fortitude (+4 Wounds) [140+15]
- Hogline - Ardboy with Ardboy Choppas [80]
- Gundeck - Ardboy with Ardboy Choppas [80]
9 Fighters
995 points
+++
The Games
Game 1
Battleplan - Treasure Hunters
Opponent - Stephen Morgan
Warband - Ossiarch Bonereapers (Khainan’s Reapers with Sons of Velmorn)
Result - Major Win
Quest - Overrun: completed
- Mir Kainan (230pts, Hero)
- Mortisan Boneshaper (150pts, Hero)
- Mortisan Soulreaper (150pts, Hero)
- Binar Khenta (145pts)
- Hakor (90pts)
- Nohem (80pts)
- Karu (80pts)
- Senha (75pts)
8 fighters
1000 points
This was a great start to the day! Stephen was loads of fun to play and, even
though I nabbed three out of the five treasures in round 1, he never let up the
pressure once. I felt like I really had to concentrate to keep hold of
them.
I nearly got one of his two treasures but he fended-off my crew
skilfully. He earned considerably more Kill Points than I did and very nearly
stopped me completing my Tournament Quest as well, though he probably didn't
know it at the time.
+++
Game 2
Battleplan - No Quarter
Opponent - Tom Hill
Warband - Order of Azyr. Hexbane Hunters, with Calthia and another SCE
Result - Major Loss
Quest - Hold the Centre: completed
DAGGER
- Knight Arcanum with Blessing of Might [225] Ally
- Ratspike [55]
SHIELD
- Haskel Hexbane [125] Leader
- Aemos [105]
HAMMER
- Calthia Xandire with Blessing of Might [230] Ally
- Brydget [95]
- Quiet Pock with Blessing of Might [165]
7 fighters
1000 points
Another really enjoyable game against a very cool opponent and on a beautiful
board. Tom's warband was really well painted, in a dark and moody scheme that
suited them very well. The two Stormcast were painted to fit in with them, so
the whole warband had a great, cohesive look.
I might have been too focused on taking Calthia down, knowing how useful her
abilities are, especially for a battleplan that can very easily be a draw if
both warbands have movement shenanigans.
But really the result was settled when I made a crushing mistake in my final
few activations of the game: I left Kaptain Borgoth on the border between two
quarters, so he was unable to claim being in either.
Instead of a draw and 10 tournament points I got a Major Loss and a big old
zero points. It was a fun game anyway.
+++
Lunch and Favourite Warband vote
My photos of the cabinet all came out absolutely rubbish, blurry and with lots
of reflections, so these are the ones the event staff took and posted on the
WHW Facebook page. The standard of conversion and painting was incredible and
I didn't want to sell anyone's work short with my terrible pics.
(A couple of notes, because I expect people will ask!
The Rebel Grots are classic 1990s metal Gorkamorka models with a couple of
Blood Bowl goblins mixed in, and they were played using Kharadron rules. Their
Big Lugger vehicle used War Hydra rules!
The Chaos Dwarfs were also classic metals, and were played as Slaves to
Darkness.)
+++
After lunch, the games continued!
Game 3
Battleplan - Brutal Conquest*
Opponent - Eliott Sinclair
Warband - Questor Soulsworn
Result - Minor Loss
Quest - The Champion: not completed
*There was a note from the WHW events team about this Battleplan: When a great
champion is taken down, their tally carries over to the next fighter that
becomes that player's great champion.
I think Eliott's list was something like this (but it wasn't uploaded
to BCP):
- Questor-Prime [170]
- Soulsworn Knight-Relictor [165]
- Errant-Questor armed with grandhammer [165]
- Errant-Questor armed with grandhammer [165]
- Errant-Questor armed with grandblade [165]
- Errant-Questor armed with grandblade [165], Leader
This Battleplan is pretty weird, and I think I need to play it at least a
couple more times to get my head round it. Regardless, Eliott was a lot of fun
to play against.
We had to read the scoring conditions several times during the game. The first
two Battleplans of the day were entirely scored after the final round, but
this one is continuously tallied across the entire game, and has some very
specific conditions.
I racked-up a huge number of Kill Points but still lost 54 to 44 points on the
Great Champion's Tally. Stormcast are tough.
+++
Game 4
Battleplan - Reaper
Opponent - Dimitrios Ntagias
Warband - Slaves to Darkness with Ephilim’s Pandaemonium
Result - Major Loss
Quest - Blunt: not completed
DAGGER
- Aspiring Champion [155] Hero
- Apo'trax, the Starefysh [70]
SHIELD
- Ephilim The Unknowable [145] Hero
- Chaos Warrior with Chaos Hand Weapon and Chaos Runeshield [110]
- Spawnmaw [105]
HAMMER
- Aspiring Champion [155] Hero
- Flamespooler [95]
- Chaos Warrior with Chaos Hand Weapon and Chaos Runeshield [110]
8 fighters
945 points
This was my favourite game of the day. Dimitrios was brilliant, and we hit it
off right from the start. We had briefly chatted before we were paired off as
we knew each other from the Warcry Discord (and Dimitrios won the Tangled
Depths tournament, last year!).
This meant we talked a bit too much (about dice collections, ADHD, customising
gaming accessories and probably a few other things) and the last round was a
bit hurried as a result, but I don't think I stood a chance anyway. I was
over-confident about how squishy the daemons look on paper, and I did not
realise how mobile and shooty some of them were.
I also over-extended my warband in the very first round. I used a quad to
Mighty Waaagh! and rushed Kaptain Borgoth forward so the rest of the crew were
just in range of the (huge!) area effect of that ability. I banked on them
being able to benefit and follow close behind the boss. I did not expect him
to be pulled further forward by the daemons! What looked to me like a
crazy strategy absolutely worked though, the rest of the crew were left
slogging slowly toward the Kaptain. Who, despite being so close, still wasn't
able to get into choppa-range of the teleporting beggers!
Dimitrios got the victory point in the first round, but neither of us killed
anything in round two and it felt more like I still had a chance. But after he
got the VP in round three I knew there wasn't time for me to catch up.
Despite the result it was such a great game and his warband looked
amazing.
+++
Game 5
Battleplan - The Hidden Vault
Opponent - Richard Fabian
Warband - Ironjawz
Result - Minor Win
Quest - High Ground: not completed
DAGGER
- Megaboss [225] Leader
- Brute with Pair of Brute Choppas [140]
SHIELD
- Brute with Pair of Brute Choppas [140]
- Brute with Pair of Brute Choppas [140]
HAMMER
- Brute Boss with Boss Klaw and Smasha [195] Hero
- Brute with Jagged Gore-Hacka [150]
6 fighters
990 points
My second victory of the day, in a game that, despite being a mirror match,
felt heavily stacked against me. I tried to use my greater numbers to best
advantage, and claimed all three objectives early, knowing that to lose
control I would have to be outnumbered.
I sacrificed a lot of Ardboys by feeding them one at a time into choke-points
made by the scenery around the last objective. By doing so I kept hold of it,
while avoiding losing too many models in one go. If one less Ardboy had died
it would have been a Major Victory, but I was very happy to get a Minor.
I also totally forgot about my chosen Tournament Quest (High Ground), so I
missed out on what should have been an easy extra tournament point.
+++
I placed 32nd out of 44 players. Which isn't surprising since I lost 3 out of
5 games!
The social side of the event was brilliant: I spent loads of time with
friends. I chatted with a few people I have met at previous events. I got to
put faces to names of a few people from the Warcry Discord who I'd never met
before.
The games were all challenging and enjoyable.
There were some incredible warbands, as I said earlier the standard of
modelling and painting was really high. I got a lot of complements for the
theming of my warband and gaming accessories, but also for my gaming logbook,
which I was really pleased about. And two people gave me custom dice!
Overall it was a fantastic day. I can't wait for the next one!
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