Old Mudgob had run for most of the night, ranting incomprehensibly and chasing
the black smoke they had inadvertently released from the Hidden Vault. Deeper
and deeper into the woods, with the rest of the crew close behind him. The
crew of the Swordfysh followed without a second thought - it seemed
perfectly natural to them in that moment.
They did not notice the clawing branches that dragged at them as they rushed
past. They did not notice the encroaching darkness that enveloped them. They
did not tire, or hunger, or even think about where they were going.
+++
The Swordfyshes burst out of the trees into a wide clearing around a small
village.
The 'smoke' hung in the air around the tower of the tallest building. As dawn
broke the light seemed to become red, unnaturally and ominously red, even though
the sky was heavy with black thunderous clouds.
A Bloodbound warband were gathered around the tower, frothing
blood-worshipping madmen, who had apparently been waiting for the orruks'
arrival.
After a momentary pause when they each first saw the other warband, the
pirates and Bloodbound fell upon one-another in a frenzy of violent
blood-letting.
The Swordfyshes laid into the worshipers of the Blood God with toothy grins on
their faces!
Old Mudgob, Lugger and Docker Goff pounced on a small group of Bloodreavers
who were accompanied by a Fatemaster as they tried to make their way around
the left side of the tower - but the sorcerer recoiled from the orruks, on a
daemonic flying disk.
Krashhart, Leeway, Yardarm and Hook fought almost shoulder-to-shoulder, jammed
into an alleyway between the smoke-wrapped tower and a cluster of mausoleums.
The bottleneck funnelled the Bloodbound toward them and the pirates used the
small space to their best advantage. The pirates first took down the
Bloodbound's heavily-armoured champion.
Then the leader of the Chaos warband, a Wrathmaster, charged into the fray
with whirling flails. But he managed to tangle himself up in his own weapons
so the pirates focused on killing all of his followers.
Old Mudgob and his group roared in triumph as the last of the Bloodreavers
they faced fell, and chased after the Fatemaster as he backed around the
tower; trapping him between themselves and Krashhart's mob. The Fatemaster
panicked and, with a sound like distant screeching and a flash of pink-blue
light, he translocated himself and the Wrathmaster far away from the village.
+++
As the Chaos Marauders’ blood drained into the soil around the tower the curse
on the pirates lifted (for that is what it was; they could see it clearly
now!)
A bell suspended in a makeshift scaffold on the roof of the tower sounded
once, like a death-knell. Cold laughter echoed around the village. A hard,
cold face briefly coalesced in the black smoke and it drifted away, heading
west.
The Swordfyshes realised they had been manipulated - the Slann’s warnings
suddenly made sense - he had been trying to stop them freeing some kind of
cursed spirit from the Vault. Some of the orruks wondered if the Bloodbound
might have been cursed too but it was always hard to tell with that lot.
Krashhart and Old Mudgob looked at one-another and they both knew what their
next move should be: the whole crew wanted to keep following the smoke. They
all wanted to get their revenge on that thing for using them.
And if there wasn't any loot to be found at least there seemed to be some good
fights wherever it went. And they wanted to know what the zog was going
on so, at the very least, they would be able to get a good tale to tell out of
all this.
~ ⦽ ~
Always really enjoy reading these narrative skirmishes when you post them, plus the maps, minis and terrain are always excellent. The amount of effort is apparent across the board
ReplyDeleteThanks very much Impcomander! I'm glad you enjoy them. 😁
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